+ "directly using == or != primitive. "
+ "This may produce unexpected results since floating point "
+ "representations are inexact. Instead, compare the difference to "
+ "FLT_EPSILON or DBL_EPSILON.",
+ 0, 0,
+ },
+ {
+ FK_OPS, FK_NONE, modeFlag,
+ "realrelatecompare",
+ FLG_REALRELATECOMPARE,
+ "possibly dangerous relational comparison between reals (dangerous because of inexact "
+ "floating point representations)",
+ "Two real (float, double, or long double) values are compared "
+ "directly using < or >. "