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1/* $Header$
2 *
3 * Generic hash table routines. Uses integer keys to store char * values.
4 *
5 * (c) Copyright 1988 by the Massachusetts Institute of Technology.
6 * For copying and distribution information, please see the file
7 * <mit-copyright.h>.
8 */
9
10#include <mit-copyright.h>
11#include <ctype.h>
12#include <moira.h>
13#include <string.h>
14
15extern char *malloc();
16
17#define NULL 0
18#define hash_func(h, key) (key >= 0 ? (key % h->size) : (-key % h->size))
19
20/* Create a hash table. The size is just a hint, not a maximum. */
21
22struct hash *create_hash(size)
23int size;
24{
25 struct hash *h;
26
27 h = (struct hash *) malloc(sizeof(struct hash));
28 if (h == (struct hash *) NULL)
29 return((struct hash *) NULL);
30 h->size = size;
31 h->data = (struct bucket **) malloc(size * sizeof(char *));
32 if (h->data == (struct bucket **) NULL) {
33 free(h);
34 return((struct hash *) NULL);
35 }
36 memset(h->data, 0, size * sizeof(char *));
37 return(h);
38}
39
40/* Lookup an object in the hash table. Returns the value associated with
41 * the key, or NULL (thus NULL is not a very good value to store...)
42 */
43
44char *hash_lookup(h, key)
45struct hash *h;
46register int key;
47{
48 register struct bucket *b;
49
50 b = h->data[hash_func(h, key)];
51 while (b && b->key != key)
52 b = b->next;
53 if (b && b->key == key)
54 return(b->data);
55 else
56 return(NULL);
57}
58
59
60/* Update an existing object in the hash table. Returns 1 if the object
61 * existed, or 0 if not.
62 */
63
64int hash_update(h, key, value)
65struct hash *h;
66register int key;
67char *value;
68{
69 register struct bucket *b;
70
71 b = h->data[hash_func(h, key)];
72 while (b && b->key != key)
73 b = b->next;
74 if (b && b->key == key) {
75 b->data = value;
76 return(1);
77 } else
78 return(0);
79}
80
81
82/* Store an item in the hash table. Returns 0 if the key was not previously
83 * there, 1 if it was, or -1 if we ran out of memory.
84 */
85
86int hash_store(h, key, value)
87struct hash *h;
88register int key;
89char *value;
90{
91 register struct bucket *b, **p;
92
93 p = &(h->data[hash_func(h, key)]);
94 if (*p == NULL) {
95 b = *p = (struct bucket *) malloc(sizeof(struct bucket));
96 if (b == (struct bucket *) NULL)
97 return(-1);
98 b->next = NULL;
99 b->key = key;
100 b->data = value;
101 return(0);
102 }
103
104 for (b = *p; b && b->key != key; b = *p)
105 p = (struct bucket **) *p;
106 if (b && b->key == key) {
107 b->data = value;
108 return(1);
109 }
110 b = *p = (struct bucket *) malloc(sizeof(struct bucket));
111 if (b == (struct bucket *) NULL)
112 return(-1);
113 b->next = NULL;
114 b->key = key;
115 b->data = value;
116 return(0);
117}
118
119
120/* Search through the hash table for a given value. For each piece of
121 * data with that value, call the callback proc with the corresponding key.
122 */
123
124hash_search(h, value, callback)
125struct hash *h;
126register char *value;
127void (*callback)();
128{
129 register struct bucket *b, **p;
130
131 for (p = &(h->data[h->size - 1]); p >= h->data; p--) {
132 for (b = *p; b; b = b->next) {
133 if (b->data == value)
134 (*callback)(b->key);
135 }
136 }
137}
138
139
140/* Step through the hash table, calling the callback proc with each key.
141 */
142
143hash_step(h, callback, hint)
144struct hash *h;
145void (*callback)();
146char *hint;
147{
148 register struct bucket *b, **p;
149
150 for (p = &(h->data[h->size - 1]); p >= h->data; p--) {
151 for (b = *p; b; b = b->next) {
152 (*callback)(b->key, b->data, hint);
153 }
154 }
155}
156
157
158/* Deallocate all of the memory associated with a table */
159
160hash_destroy(h)
161struct hash *h;
162{
163 register struct bucket *b, **p, *b1;
164
165 for (p = &(h->data[h->size - 1]); p >= h->data; p--) {
166 for (b = *p; b; b = b1) {
167 b1 = b->next;
168 free(b);
169 }
170 }
171}
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