*
*/
-#include "aim.h"
+#include <faim/aim.h>
-void aim_connrst(void)
+/*
+ * Clears out connection list, killing remaining connections.
+ */
+void aim_connrst(struct aim_session_t *sess)
{
- int i;
- for (i = 0; i < AIM_CONN_MAX; i++)
- {
- aim_conns[i].fd = -1;
- aim_conns[i].type = -1;
- aim_conns[i].status = 0;
- aim_conns[i].seqnum = 0;
- aim_conns[i].lastactivity = 0;
- aim_conns[i].forcedlatency = 0;
- aim_clearhandlers(&aim_conns[i]);
- aim_conns[i].handlerlist = NULL;
- }
+ faim_mutex_init(&sess->connlistlock);
+ if (sess->connlist) {
+ struct aim_conn_t *cur = sess->connlist, *tmp;
+ while(cur) {
+ tmp = cur->next;
+ aim_conn_close(cur);
+ free(cur);
+ cur = tmp;
+ }
+ }
+ sess->connlist = NULL;
+ return;
}
-struct aim_conn_t *aim_conn_getnext(void)
+/*
+ * Gets a new connection structure.
+ */
+struct aim_conn_t *aim_conn_getnext(struct aim_session_t *sess)
{
- int i;
- for (i=0;i<AIM_CONN_MAX;i++)
- if (aim_conns[i].fd == -1)
- return &(aim_conns[i]);
- return NULL;
+ struct aim_conn_t *newconn, *cur;
+
+ if (!(newconn = malloc(sizeof(struct aim_conn_t))))
+ return NULL;
+
+ memset(newconn, 0, sizeof(struct aim_conn_t));
+ aim_conn_close(newconn);
+ newconn->next = NULL;
+
+ faim_mutex_lock(&sess->connlistlock);
+ if (sess->connlist == NULL)
+ sess->connlist = newconn;
+ else {
+ for (cur = sess->connlist; cur->next; cur = cur->next)
+ ;
+ cur->next = newconn;
+ }
+ faim_mutex_unlock(&sess->connlistlock);
+
+ return newconn;
}
-void aim_conn_close(struct aim_conn_t *deadconn)
+static void aim_conn_init(struct aim_conn_t *deadconn)
{
- if (deadconn->fd >= 3)
- close(deadconn->fd);
+ if (!deadconn)
+ return;
+
deadconn->fd = -1;
+ deadconn->subtype = -1;
deadconn->type = -1;
deadconn->seqnum = 0;
deadconn->lastactivity = 0;
deadconn->forcedlatency = 0;
- aim_clearhandlers(deadconn);
deadconn->handlerlist = NULL;
+ deadconn->priv = NULL;
+ faim_mutex_init(&deadconn->active);
+ faim_mutex_init(&deadconn->seqnum_lock);
+
+ return;
}
-struct aim_conn_t *aim_getconn_type(int type)
+void aim_conn_kill(struct aim_session_t *sess, struct aim_conn_t **deadconn)
{
- int i;
- for (i=0; i<AIM_CONN_MAX; i++)
- if (aim_conns[i].type == type)
- return &(aim_conns[i]);
- return NULL;
+ struct aim_conn_t *cur;
+
+ if (!deadconn || !*deadconn)
+ return;
+
+ faim_mutex_lock(&sess->connlistlock);
+ if (sess->connlist == NULL)
+ ;
+ else if (sess->connlist->next == NULL) {
+ if (sess->connlist == *deadconn)
+ sess->connlist = NULL;
+ } else {
+ cur = sess->connlist;
+ while (cur->next) {
+ if (cur->next == *deadconn) {
+ cur->next = cur->next->next;
+ break;
+ }
+ cur = cur->next;
+ }
+ }
+ faim_mutex_unlock(&sess->connlistlock);
+
+ /* XXX: do we need this for txqueue too? */
+ aim_rxqueue_cleanbyconn(sess, *deadconn);
+
+ aim_conn_close(*deadconn);
+ if ((*deadconn)->priv)
+ free((*deadconn)->priv);
+ free(*deadconn);
+ deadconn = NULL;
+
+ return;
+}
+
+void aim_conn_close(struct aim_conn_t *deadconn)
+{
+ int typesav = -1, subtypesav = -1;
+ void *privsav = NULL;
+
+ faim_mutex_destroy(&deadconn->active);
+ faim_mutex_destroy(&deadconn->seqnum_lock);
+ if (deadconn->fd >= 3)
+ close(deadconn->fd);
+ if (deadconn->handlerlist)
+ aim_clearhandlers(deadconn);
+
+ typesav = deadconn->type;
+ subtypesav = deadconn->subtype;
+
+ if (deadconn->priv && (deadconn->type != AIM_CONN_TYPE_RENDEZVOUS)) {
+ free(deadconn->priv);
+ deadconn->priv = NULL;
+ }
+ privsav = deadconn->priv;
+
+ aim_conn_init(deadconn);
+
+ deadconn->type = typesav;
+ deadconn->subtype = subtypesav;
+ deadconn->priv = privsav;
+
+ return;
+}
+
+struct aim_conn_t *aim_getconn_type(struct aim_session_t *sess,
+ int type)
+{
+ struct aim_conn_t *cur;
+
+ faim_mutex_lock(&sess->connlistlock);
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ if (cur->type == type)
+ break;
+ }
+ faim_mutex_unlock(&sess->connlistlock);
+ return cur;
}
/*
* FIXME: Return errors in a more sane way.
*
*/
-struct aim_conn_t *aim_newconn(int type, char *dest)
+struct aim_conn_t *aim_newconn(struct aim_session_t *sess,
+ int type, char *dest)
{
struct aim_conn_t *connstruct;
int ret;
struct sockaddr_in sa;
struct hostent *hp;
u_short port = FAIM_LOGIN_PORT;
+ char *host = NULL;
int i=0;
-
- if (!dest || ((connstruct=aim_conn_getnext())==NULL))
+
+ if ((connstruct=aim_conn_getnext(sess))==NULL)
return NULL;
+ faim_mutex_lock(&connstruct->active);
+
connstruct->type = type;
+ if (!dest) { /* just allocate a struct */
+ connstruct->fd = -1;
+ connstruct->status = 0;
+ faim_mutex_unlock(&connstruct->active);
+ return connstruct;
+ }
+
/*
* As of 23 Jul 1999, AOL now sends the port number, preceded by a
* colon, in the BOS redirect. This fatally breaks all previous
*
*/
- for(i=0;(i<strlen(dest));i++)
+ for(i=0;i<strlen(dest);i++) {
if (dest[i] == ':') {
port = atoi(&(dest[i+1]));
- dest[i]=0;
break;
}
+ }
+ host = (char *)malloc(i+1);
+ strncpy(host, dest, i);
+ host[i] = '\0';
- hp = gethostbyname2(dest, AF_INET);
- if (hp == NULL)
- {
- connstruct->status = (h_errno | AIM_CONN_STATUS_RESOLVERR);
- return connstruct;
- }
+ hp = gethostbyname(host);
+ free(host);
+
+ if (hp == NULL) {
+ connstruct->status = (h_errno | AIM_CONN_STATUS_RESOLVERR);
+ faim_mutex_unlock(&connstruct->active);
+ return connstruct;
+ }
memset(&sa.sin_zero, 0, 8);
sa.sin_port = htons(port);
connstruct->fd = socket(hp->h_addrtype, SOCK_STREAM, 0);
ret = connect(connstruct->fd, (struct sockaddr *)&sa, sizeof(struct sockaddr_in));
- if( ret < 0)
- {
- connstruct->fd = -1;
- connstruct->status = (errno | AIM_CONN_STATUS_CONNERR);
- return connstruct;
- }
+ if(ret < 0) {
+ connstruct->fd = -1;
+ connstruct->status = (errno | AIM_CONN_STATUS_CONNERR);
+ faim_mutex_unlock(&connstruct->active);
+ return connstruct;
+ }
+
+ faim_mutex_unlock(&connstruct->active);
return connstruct;
}
-int aim_conngetmaxfd(void)
+int aim_conngetmaxfd(struct aim_session_t *sess)
{
- int i,j;
- j=0;
- for (i=0;i<AIM_CONN_MAX;i++)
- if(aim_conns[i].fd > j)
- j = aim_conns[i].fd;
+ int j = 0;
+ struct aim_conn_t *cur;
+
+ faim_mutex_lock(&sess->connlistlock);
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ if (cur->fd > j)
+ j = cur->fd;
+ }
+ faim_mutex_unlock(&sess->connlistlock);
+
return j;
}
-int aim_countconn(void)
+int aim_countconn(struct aim_session_t *sess)
{
- int i,cnt;
- cnt = 0;
- for (i=0;i<AIM_CONN_MAX;i++)
- if (aim_conns[i].fd > -1)
- cnt++;
+ int cnt = 0;
+ struct aim_conn_t *cur;
+
+ faim_mutex_lock(&sess->connlistlock);
+ for (cur = sess->connlist; cur; cur = cur->next)
+ cnt++;
+ faim_mutex_unlock(&sess->connlistlock);
+
return cnt;
}
* Waits for a socket with data or for timeout, whichever comes first.
* See select(2).
*
+ * Return codes in *status:
+ * -1 error in select() (NULL returned)
+ * 0 no events pending (NULL returned)
+ * 1 outgoing data pending (NULL returned)
+ * 2 incoming data pending (connection with pending data returned)
+ *
+ * XXX: we could probably stand to do a little courser locking here.
+ *
*/
-struct aim_conn_t *aim_select(struct timeval *timeout)
+struct aim_conn_t *aim_select(struct aim_session_t *sess,
+ struct timeval *timeout, int *status)
{
+ struct aim_conn_t *cur;
fd_set fds;
- fd_set errfds;
+ int maxfd = 0;
int i;
- if (aim_countconn() <= 0)
- return 0;
+ faim_mutex_lock(&sess->connlistlock);
+ if (sess->connlist == NULL) {
+ faim_mutex_unlock(&sess->connlistlock);
+ *status = -1;
+ return NULL;
+ }
+ faim_mutex_unlock(&sess->connlistlock);
/*
* If we have data waiting to be sent, return immediatly
*/
- if (aim_queue_outgoing)
- return (struct aim_conn_t *)1;
+ if (sess->queue_outgoing != NULL) {
+ *status = 1;
+ return NULL;
+ }
FD_ZERO(&fds);
- FD_ZERO(&errfds);
-
- for(i=0;i<AIM_CONN_MAX;i++)
- if (aim_conns[i].fd>-1)
- {
- FD_SET(aim_conns[i].fd, &fds);
- FD_SET(aim_conns[i].fd, &errfds);
+ maxfd = 0;
+
+ faim_mutex_lock(&sess->connlistlock);
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ FD_SET(cur->fd, &fds);
+ if (cur->fd > maxfd)
+ maxfd = cur->fd;
+ }
+ faim_mutex_unlock(&sess->connlistlock);
+
+ if ((i = select(maxfd+1, &fds, NULL, NULL, timeout))>=1) {
+ faim_mutex_lock(&sess->connlistlock);
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ if (FD_ISSET(cur->fd, &fds)) {
+ *status = 2;
+ faim_mutex_unlock(&sess->connlistlock);
+ return cur;
}
-
- i = select(aim_conngetmaxfd()+1, &fds, NULL, &errfds, timeout);
- if (i>=1)
- {
- int j;
- for (j=0;j<AIM_CONN_MAX;j++)
- {
- if (aim_conns[j].fd > -1)
- {
- if ((FD_ISSET(aim_conns[j].fd, &errfds)))
- {
- /* got an exception; close whats left of it up */
- aim_conn_close(&(aim_conns[j]));
- return (struct aim_conn_t *)-1;
- }
- else if ((FD_ISSET(aim_conns[j].fd, &fds)))
- return &(aim_conns[j]); /* return the first waiting struct */
- }
- }
- /* should never get here */
}
- else
- return (struct aim_conn_t *)i; /* no waiting or error, return -- FIXME: return type funnies */
- return NULL; /* NO REACH */
+ }
+
+ faim_mutex_unlock(&sess->connlistlock);
+ *status = i; /* may be 0 or -1 */
+ return NULL; /* no waiting or error, return */
}
int aim_conn_isready(struct aim_conn_t *conn)
{
if (conn)
return (conn->status & 0x0001);
- else
- return -1;
+ return -1;
}
int aim_conn_setstatus(struct aim_conn_t *conn, int status)
{
- if (conn)
- return (conn->status ^= status);
- else
+ int val;
+
+ if (!conn)
return -1;
+
+ faim_mutex_lock(&conn->active);
+ val = conn->status ^= status;
+ faim_mutex_unlock(&conn->active);
+ return val;
}
int aim_conn_setlatency(struct aim_conn_t *conn, int newval)
{
if (!conn)
return -1;
-
+
+ faim_mutex_lock(&conn->active);
conn->forcedlatency = newval;
conn->lastactivity = 0; /* reset this just to make sure */
+ faim_mutex_unlock(&conn->active);
return 0;
}
+
+void aim_session_init(struct aim_session_t *sess)
+{
+ if (!sess)
+ return;
+
+ memset(sess, 0, sizeof(struct aim_session_t));
+ aim_connrst(sess);
+ sess->queue_outgoing = NULL;
+ sess->queue_incoming = NULL;
+ sess->pendingjoin = NULL;
+ aim_initsnachash(sess);
+ sess->snac_nextid = 0x00000001;
+
+ /*
+ * This must always be set. Default to the queue-based
+ * version for back-compatibility.
+ */
+ sess->tx_enqueue = &aim_tx_enqueue__queuebased;
+
+ return;
+}