faim_mutex_lock(&sess->connlistlock);
for (cur = sess->connlist; cur; cur = cur->next) {
- if (cur->type == type)
+ if ((cur->type == type) && !(cur->status & AIM_CONN_STATUS_INPROGRESS))
break;
}
faim_mutex_unlock(&sess->connlistlock);
return -1;
}
- memset(&sa.sin_zero, 0, 8);
+ memset(&sa, 0, sizeof(struct sockaddr_in));
sa.sin_port = htons(port);
memcpy(&sa.sin_addr, hp->h_addr, hp->h_length);
sa.sin_family = hp->h_addrtype;
fd = socket(hp->h_addrtype, SOCK_STREAM, 0);
+
+ if (sess->flags & AIM_SESS_FLAGS_NONBLOCKCONNECT)
+ fcntl(fd, F_SETFL, O_NONBLOCK); /* XXX save flags */
+
if (connect(fd, (struct sockaddr *)&sa, sizeof(struct sockaddr_in)) < 0) {
+ if (sess->flags & AIM_SESS_FLAGS_NONBLOCKCONNECT) {
+ if ((errno == EINPROGRESS) || (errno == EINTR)) {
+ if (statusret)
+ *statusret |= AIM_CONN_STATUS_INPROGRESS;
+ return fd;
+ }
+ }
close(fd);
fd = -1;
}
struct timeval *timeout, int *status)
{
struct aim_conn_t *cur;
- fd_set fds;
+ fd_set fds, wfds;
int maxfd = 0;
- int i;
+ int i, haveconnecting = 0;
faim_mutex_lock(&sess->connlistlock);
if (sess->connlist == NULL) {
}
faim_mutex_unlock(&sess->connlistlock);
- /*
- * If we have data waiting to be sent, return immediatly
- */
- if (sess->queue_outgoing != NULL) {
- *status = 1;
- return NULL;
- }
-
FD_ZERO(&fds);
+ FD_ZERO(&wfds);
maxfd = 0;
faim_mutex_lock(&sess->connlistlock);
for (cur = sess->connlist; cur; cur = cur->next) {
+ if (cur->status & AIM_CONN_STATUS_INPROGRESS) {
+ FD_SET(cur->fd, &wfds);
+ haveconnecting++;
+ }
FD_SET(cur->fd, &fds);
if (cur->fd > maxfd)
maxfd = cur->fd;
}
faim_mutex_unlock(&sess->connlistlock);
- if ((i = select(maxfd+1, &fds, NULL, NULL, timeout))>=1) {
+ /*
+ * If we have data waiting to be sent, return
+ *
+ * We have to not do this if theres at least one
+ * connection thats still connecting, since that connection
+ * may have queued data and this return would prevent
+ * the connection from ever completing! This is a major
+ * inadequacy of the libfaim way of doing things. It means
+ * that nothing can transmit as long as there's connecting
+ * sockets. Evil.
+ *
+ * But its still better than having blocking connects.
+ *
+ */
+ if (!haveconnecting && (sess->queue_outgoing != NULL)) {
+ *status = 1;
+ return NULL;
+ }
+
+ if ((i = select(maxfd+1, &fds, &wfds, NULL, timeout))>=1) {
faim_mutex_lock(&sess->connlistlock);
for (cur = sess->connlist; cur; cur = cur->next) {
- if (FD_ISSET(cur->fd, &fds)) {
+ if ((FD_ISSET(cur->fd, &fds)) ||
+ ((cur->status & AIM_CONN_STATUS_INPROGRESS) &&
+ FD_ISSET(cur->fd, &wfds))) {
*status = 2;
faim_mutex_unlock(&sess->connlistlock);
- return cur;
+ return cur; /* XXX race condition here -- shouldnt unlock connlist */
}
}
*status = 0; /* shouldn't happen */
* @newstatus is %XOR'd with the previous value of the connection
* status and returned. Returns -1 if the connection is invalid.
*
+ * This isn't real useful.
+ *
*/
faim_export int aim_conn_setstatus(struct aim_conn_t *conn, int status)
{
/**
* aim_session_init - Initializes a session structure
* @sess: Session to initialize
+ * @flags: Flags to use. Any of %AIM_SESS_FLAGS %OR'd together.
*
* Sets up the initial values for a session.
*
*/
-faim_export void aim_session_init(struct aim_session_t *sess)
+faim_export void aim_session_init(struct aim_session_t *sess, unsigned long flags)
{
if (!sess)
return;
sess->pendingjoin = NULL;
aim_initsnachash(sess);
sess->snac_nextid = 0x00000001;
- sess->snaclogin = 1; /* default to yes, oh gods yes. */
+
+ sess->flags = 0;
+
+ /*
+ * Default to SNAC login unless XORLOGIN is explicitly set.
+ */
+ if (!(flags & AIM_SESS_FLAGS_XORLOGIN))
+ sess->flags |= AIM_SESS_FLAGS_SNACLOGIN;
+ sess->flags |= flags;
/*
* This must always be set. Default to the queue-based
return;
}
+
+/**
+ * aim_conn_isconnecting - Determine if a connection is connecting
+ * @conn: Connection to examine
+ *
+ * Returns nonzero if the connection is in the process of
+ * connecting (or if it just completed and aim_conn_completeconnect()
+ * has yet to be called on it).
+ *
+ */
+faim_export int aim_conn_isconnecting(struct aim_conn_t *conn)
+{
+ if (!conn)
+ return 0;
+ return (conn->status & AIM_CONN_STATUS_INPROGRESS)?1:0;
+}
+
+faim_export int aim_conn_completeconnect(struct aim_session_t *sess, struct aim_conn_t *conn)
+{
+ fd_set fds, wfds;
+ struct timeval tv;
+ int res, error = ETIMEDOUT;
+ rxcallback_t userfunc;
+
+ if (!conn || (conn->fd == -1))
+ return -1;
+
+ if (!(conn->status & AIM_CONN_STATUS_INPROGRESS))
+ return -1;
+
+ FD_ZERO(&fds);
+ FD_SET(conn->fd, &fds);
+ FD_ZERO(&wfds);
+ FD_SET(conn->fd, &wfds);
+ tv.tv_sec = 0;
+ tv.tv_usec = 0;
+
+ if ((res = select(conn->fd+1, &fds, &wfds, NULL, &tv)) == -1) {
+ error = errno;
+ aim_conn_close(conn);
+ errno = error;
+ return -1;
+ } else if (res == 0) {
+ printf("faim: aim_conn_completeconnect: false alarm on %d\n", conn->fd);
+ return 0; /* hasn't really completed yet... */
+ }
+
+ if (FD_ISSET(conn->fd, &fds) || FD_ISSET(conn->fd, &wfds)) {
+ int len = sizeof(error);
+
+ if (getsockopt(conn->fd, SOL_SOCKET, SO_ERROR, &error, &len) < 0)
+ error = errno;
+ }
+
+ if (error) {
+ aim_conn_close(conn);
+ errno = error;
+ return -1;
+ }
+
+ fcntl(conn->fd, F_SETFL, 0); /* XXX should restore original flags */
+
+ conn->status &= ~AIM_CONN_STATUS_INPROGRESS;
+
+ if ((userfunc = aim_callhandler(conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNCOMPLETE)))
+ userfunc(sess, NULL, conn);
+
+ /* Flush out the queues if there was something waiting for this conn */
+ aim_tx_flushqueue(sess);
+
+ return 0;
+}