long unknown;
};
-#define AIM_CLIENTINFO_KNOWNGOOD { \
+#define AIM_CLIENTINFO_KNOWNGOOD_3_5_1670 { \
"AOL Instant Messenger (SM), version 3.5.1670/WIN32", \
0x0003, \
0x0005, \
0x0000002a, \
}
+#define AIM_CLIENTINFO_KNOWNGOOD_4_1_2010 { \
+ "AOL Instant Messenger (SM), version 4.1.2010/WIN32", \
+ 0x0004, \
+ 0x0001, \
+ 0x07da, \
+ "us", \
+ "en", \
+ 0x0004, \
+ 0x0000, \
+ 0x0000004b, \
+}
+
+/*
+ * I would make 4.1.2010 the default, but they seem to have found
+ * an alternate way of breaking that one.
+ *
+ * 3.5.1670 should work fine, however, you will be subjected to the
+ * memory test, which may require you to have a WinAIM binary laying
+ * around. (see login.c::memrequest())
+ */
+#define AIM_CLIENTINFO_KNOWNGOOD AIM_CLIENTINFO_KNOWNGOOD_3_5_1670
+
#ifndef TRUE
#define TRUE 1
#define FALSE 0
#define AIM_IMFLAGS_AWAY 0x01 /* mark as an autoreply */
#define AIM_IMFLAGS_ACK 0x02 /* request a receipt notice */
-faim_export unsigned long aim_send_im(struct aim_session_t *, struct aim_conn_t *, char *, u_int, char *);
+faim_export unsigned long aim_send_im(struct aim_session_t *, struct aim_conn_t *, const char *destsn, unsigned short flags, const char *msg, int msglen);
faim_export int aim_send_im_direct(struct aim_session_t *, struct aim_conn_t *, char *);
faim_export struct aim_conn_t * aim_directim_initiate(struct aim_session_t *, struct aim_conn_t *, struct aim_directim_priv *, char *destsn);
faim_export struct aim_conn_t *aim_directim_connect(struct aim_session_t *, struct aim_conn_t *, struct aim_directim_priv *);
faim_export int aim_oft_getfile_end(struct aim_session_t *sess, struct aim_conn_t *conn);
/* aim_info.c */
-#define AIM_CAPS_BUDDYICON 0x01
-#define AIM_CAPS_VOICE 0x02
-#define AIM_CAPS_IMIMAGE 0x04
-#define AIM_CAPS_CHAT 0x08
-#define AIM_CAPS_GETFILE 0x10
-#define AIM_CAPS_SENDFILE 0x20
-#define AIM_CAPS_GAMES 0x40
-#define AIM_CAPS_SAVESTOCKS 0x80
+#define AIM_CAPS_BUDDYICON 0x0001
+#define AIM_CAPS_VOICE 0x0002
+#define AIM_CAPS_IMIMAGE 0x0004
+#define AIM_CAPS_CHAT 0x0008
+#define AIM_CAPS_GETFILE 0x0010
+#define AIM_CAPS_SENDFILE 0x0020
+#define AIM_CAPS_GAMES 0x0040
+#define AIM_CAPS_SAVESTOCKS 0x0080
+#define AIM_CAPS_SENDBUDDYLIST 0x0100
+#define AIM_CAPS_GAMES2 0x0200
+#define AIM_CAPS_LAST 0x8000
+
+faim_export int aim_0002_000b(struct aim_session_t *sess, struct aim_conn_t *conn, const char *sn);
+
+#define AIM_SENDMEMBLOCK_FLAG_ISREQUEST 0
+#define AIM_SENDMEMBLOCK_FLAG_ISHASH 1
+
+faim_export int aim_sendmemblock(struct aim_session_t *sess, struct aim_conn_t *conn, unsigned long offset, unsigned long len, const unsigned char *buf, unsigned char flag);
#define AIM_GETINFO_GENERALINFO 0x00001
#define AIM_GETINFO_AWAYMESSAGE 0x00003
char *lang2;
};
-faim_export unsigned long aim_chat_send_im(struct aim_session_t *sess, struct aim_conn_t *conn, char *msg);
+#define AIM_CHATFLAGS_NOREFLECT 0x0001
+#define AIM_CHATFLAGS_AWAY 0x0002
+faim_export unsigned long aim_chat_send_im(struct aim_session_t *sess, struct aim_conn_t *conn, unsigned short flags, const char *msg, int msglen);
faim_export unsigned long aim_chat_join(struct aim_session_t *sess, struct aim_conn_t *conn, u_short exchange, const char *roomname);
faim_export unsigned long aim_chat_clientready(struct aim_session_t *sess, struct aim_conn_t *conn);
faim_export int aim_chat_attachname(struct aim_conn_t *conn, char *roomname);