- /* Games */
- {0x09, 0x46, 0x13, 0x4a, 0x4c, 0x7f, 0x11, 0xd1,
- 0x82, 0x22, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00},
+ /*
+ * Indeed, there are two of these. The former appears
+ * to be correct, but in some versions of winaim, the
+ * second one is set. Either they forgot to fix endianness,
+ * or they made a typo. It really doesn't matter which.
+ */
+ {AIM_CAPS_GAMES,
+ {0x09, 0x46, 0x13, 0x4a, 0x4c, 0x7f, 0x11, 0xd1,
+ 0x82, 0x22, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}},
+ {AIM_CAPS_GAMES2,
+ {0x09, 0x46, 0x13, 0x4a, 0x4c, 0x7f, 0x11, 0xd1,
+ 0x22, 0x82, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}},
+
+ {AIM_CAPS_SENDBUDDYLIST,
+ {0x09, 0x46, 0x13, 0x4b, 0x4c, 0x7f, 0x11, 0xd1,
+ 0x82, 0x22, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}},
+
+ {AIM_CAPS_LAST}