/* * * * */ #include #include #define AIMUTIL_USEMACROS #ifdef AIMUTIL_USEMACROS /* macros in faim/aim.h */ #else inline int aimutil_put8(u_char *buf, u_char data) { buf[0] = (u_char)data&0xff; return 1; } inline u_char aimutil_get8(u_char *buf) { return buf[0]; } /* * Endian-ness issues here? */ inline int aimutil_put16(u_char *buf, u_short data) { buf[0] = (u_char)(data>>8)&0xff; buf[1] = (u_char)(data)&0xff; return 2; } inline u_short aimutil_get16(u_char *buf) { u_short val; val = (buf[0] << 8) & 0xff00; val+= (buf[1]) & 0xff; return val; } inline int aimutil_put32(u_char *buf, u_long data) { buf[0] = (u_char)(data>>24)&0xff; buf[1] = (u_char)(data>>16)&0xff; buf[2] = (u_char)(data>>8)&0xff; buf[3] = (u_char)(data)&0xff; return 4; } inline u_long aimutil_get32(u_char *buf) { u_long val; val = (buf[0] << 24) & 0xff000000; val+= (buf[1] << 16) & 0x00ff0000; val+= (buf[2] << 8) & 0x0000ff00; val+= (buf[3] ) & 0x000000ff; return val; } #endif /* AIMUTIL_USEMACROS */ inline int aimutil_putstr(u_char *dest, const u_char *src, int len) { memcpy(dest, src, len); return len; } /* * Tokenizing functions. Used to portably replace strtok/sep. * -- DMP. * */ int aimutil_tokslen(char *toSearch, int index, char dl) { int curCount = 1; char *next; char *last; int toReturn; last = toSearch; next = strchr(toSearch, dl); while(curCount < index && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if ((curCount < index) || (next == NULL)) toReturn = strlen(toSearch) - (curCount - 1); else toReturn = next - toSearch - (curCount - 1); return toReturn; } int aimutil_itemcnt(char *toSearch, char dl) { int curCount; char *next; curCount = 1; next = strchr(toSearch, dl); while(next != NULL) { curCount++; next = strchr(next + 1, dl); } return curCount; } char *aimutil_itemidx(char *toSearch, int index, char dl) { int curCount; char *next; char *last; char *toReturn; curCount = 0; last = toSearch; next = strchr(toSearch, dl); while(curCount < index && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if (curCount < index) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } next = strchr(last, dl); if (curCount < index) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } else { if (next == NULL) { toReturn = malloc((strlen(last) + 1) * sizeof(char)); strcpy(toReturn, last); } else { toReturn = malloc((next - last + 1) * sizeof(char)); memcpy(toReturn, last, (next - last)); toReturn[next - last] = '\0'; } } return toReturn; } /* * int snlen(const char *) * * This takes a screen name and returns its length without * spaces. If there are no spaces in the SN, then the * return is equal to that of strlen(). * */ int aim_snlen(const char *sn) { int i = 0; const char *curPtr = NULL; if (!sn) return 0; curPtr = sn; while ( (*curPtr) != (char) NULL) { if ((*curPtr) != ' ') i++; curPtr++; } return i; } /* * int sncmp(const char *, const char *) * * This takes two screen names and compares them using the rules * on screen names for AIM/AOL. Mainly, this means case and space * insensitivity (all case differences and spacing differences are * ignored). * * Return: 0 if equal * non-0 if different * */ int aim_sncmp(const char *sn1, const char *sn2) { const char *curPtr1 = NULL, *curPtr2 = NULL; if (aim_snlen(sn1) != aim_snlen(sn2)) return 1; curPtr1 = sn1; curPtr2 = sn2; while ( (*curPtr1 != (char) NULL) && (*curPtr2 != (char) NULL) ) { if ( (*curPtr1 == ' ') || (*curPtr2 == ' ') ) { if (*curPtr1 == ' ') curPtr1++; if (*curPtr2 == ' ') curPtr2++; } else { if ( toupper(*curPtr1) != toupper(*curPtr2)) return 1; curPtr1++; curPtr2++; } } return 0; }