#include /* * aim_add_buddy() * * Adds a single buddy to your buddy list after login. * */ u_long aim_add_buddy(struct aim_session_t *sess, struct aim_conn_t *conn, char *sn ) { struct command_tx_struct newpacket; if( !sn ) return -1; if (conn) newpacket.conn = conn; else newpacket.conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS); newpacket.lock = 1; newpacket.type = 0x0002; newpacket.commandlen = 11 + strlen( sn ); newpacket.data = (char *)malloc( newpacket.commandlen ); aim_putsnac(newpacket.data, 0x0003, 0x0004, 0x0000, sess->snac_nextid); /* length of screenname */ newpacket.data[10] = strlen( sn ); memcpy( &(newpacket.data[11]), sn, strlen( sn ) ); aim_tx_enqueue(sess, &newpacket ); { struct aim_snac_t snac; snac.id = sess->snac_nextid; snac.family = 0x0003; snac.type = 0x0004; snac.flags = 0x0000; snac.data = malloc( strlen( sn ) + 1 ); memcpy( snac.data, sn, strlen( sn ) + 1 ); aim_newsnac(sess, &snac); } return( sess->snac_nextid++ ); } u_long aim_remove_buddy(struct aim_session_t *sess, struct aim_conn_t *conn, char *sn ) { struct command_tx_struct newpacket; if( !sn ) return -1; if (conn) newpacket.conn = conn; else newpacket.conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS); newpacket.lock = 1; newpacket.type = 0x0002; newpacket.commandlen = 11 + strlen(sn); newpacket.data = (char *)malloc( newpacket.commandlen ); aim_putsnac(newpacket.data, 0x0003, 0x0005, 0x0000, sess->snac_nextid); /* length of screenname */ newpacket.data[10] = strlen( sn ); memcpy( &(newpacket.data[11]), sn, strlen( sn ) ); aim_tx_enqueue(sess, &newpacket ); { struct aim_snac_t snac; snac.id = sess->snac_nextid; snac.family = 0x0003; snac.type = 0x0005; snac.flags = 0x0000; snac.data = malloc( strlen( sn ) + 1 ); memcpy( snac.data, sn, strlen( sn ) + 1 ); aim_newsnac(sess, &snac ); } return( sess->snac_nextid++ ); }