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1/*
2 * aim_rxqueue.c
3 *
4 * This file contains the management routines for the receive
5 * (incoming packet) queue. The actual packet handlers are in
6 * aim_rxhandlers.c.
7 */
8
9#include <faim/aim.h>
10
11#ifndef _WIN32
12#include <sys/socket.h>
13#endif
14
15/*
16 * Since not all implementations support MSG_WAITALL, define
17 * an alternate guarenteed read function...
18 *
19 * We keep recv() for systems that can do it because it means
20 * a single system call for the entire packet, where read may
21 * take more for a badly fragmented packet.
22 *
23 */
24faim_internal int aim_recv(int fd, void *buf, size_t count)
25{
26#ifdef MSG_WAITALL
27 return recv(fd, buf, count, MSG_WAITALL);
28#else
29 int left, ret, cur = 0;
30
31 left = count;
32
33 while (left) {
34 ret = recv(fd, ((unsigned char *)buf)+cur, left, 0);
35 if (ret == -1)
36 return -1;
37 if (ret == 0)
38 return cur;
39
40 cur += ret;
41 left -= ret;
42 }
43
44 return cur;
45#endif
46}
47
48/*
49 * Grab a single command sequence off the socket, and enqueue
50 * it in the incoming event queue in a seperate struct.
51 */
52faim_export int aim_get_command(struct aim_session_t *sess, struct aim_conn_t *conn)
53{
54 unsigned char generic[6];
55 struct command_rx_struct *newrx = NULL;
56
57 if (!sess || !conn)
58 return 0;
59
60 if (conn->fd == -1)
61 return -1; /* its a aim_conn_close()'d connection */
62
63 if (conn->fd < 3) /* can happen when people abuse the interface */
64 return 0;
65
66 if (conn->status & AIM_CONN_STATUS_INPROGRESS)
67 return aim_conn_completeconnect(sess, conn);
68
69 /*
70 * Rendezvous (client-client) connections do not speak
71 * FLAP, so this function will break on them.
72 */
73 if (conn->type == AIM_CONN_TYPE_RENDEZVOUS)
74 return aim_get_command_rendezvous(sess, conn);
75 if (conn->type == AIM_CONN_TYPE_RENDEZVOUS_OUT)
76 return 0;
77
78 /*
79 * Read FLAP header. Six bytes:
80 *
81 * 0 char -- Always 0x2a
82 * 1 char -- Channel ID. Usually 2 -- 1 and 4 are used during login.
83 * 2 short -- Sequence number
84 * 4 short -- Number of data bytes that follow.
85 */
86 faim_mutex_lock(&conn->active);
87 if (aim_recv(conn->fd, generic, 6) < 6){
88 aim_conn_close(conn);
89 faim_mutex_unlock(&conn->active);
90 return -1;
91 }
92
93 /*
94 * This shouldn't happen unless the socket breaks, the server breaks,
95 * or we break. We must handle it just in case.
96 */
97 if (generic[0] != 0x2a) {
98 faimdprintf(1, "Bad incoming data!");
99 aim_conn_close(conn);
100 faim_mutex_unlock(&conn->active);
101 return -1;
102 }
103
104 /* allocate a new struct */
105 if (!(newrx = (struct command_rx_struct *)malloc(sizeof(struct command_rx_struct)))) {
106 faim_mutex_unlock(&conn->active);
107 return -1;
108 }
109 memset(newrx, 0x00, sizeof(struct command_rx_struct));
110
111 newrx->lock = 1; /* lock the struct */
112
113 /* we're doing OSCAR if we're here */
114 newrx->hdrtype = AIM_FRAMETYPE_OSCAR;
115
116 /* store channel -- byte 2 */
117 newrx->hdr.oscar.type = (char) generic[1];
118
119 /* store seqnum -- bytes 3 and 4 */
120 newrx->hdr.oscar.seqnum = aimutil_get16(generic+2);
121
122 /* store commandlen -- bytes 5 and 6 */
123 newrx->commandlen = aimutil_get16(generic+4);
124
125 newrx->nofree = 0; /* free by default */
126
127 /* malloc for data portion */
128 if (!(newrx->data = (u_char *) malloc(newrx->commandlen))) {
129 free(newrx);
130 faim_mutex_unlock(&conn->active);
131 return -1;
132 }
133
134 /* read the data portion of the packet */
135 if (aim_recv(conn->fd, newrx->data, newrx->commandlen) < newrx->commandlen){
136 free(newrx->data);
137 free(newrx);
138 aim_conn_close(conn);
139 faim_mutex_unlock(&conn->active);
140 return -1;
141 }
142 faim_mutex_unlock(&conn->active);
143
144 newrx->conn = conn;
145
146 newrx->next = NULL; /* this will always be at the bottom */
147 newrx->lock = 0; /* unlock */
148
149 /* enqueue this packet */
150 if (sess->queue_incoming == NULL) {
151 sess->queue_incoming = newrx;
152 } else {
153 struct command_rx_struct *cur;
154
155 /*
156 * This append operation takes a while. It might be faster
157 * if we maintain a pointer to the last entry in the queue
158 * and just update that. Need to determine if the overhead
159 * to maintain that is lower than the overhead for this loop.
160 */
161 for (cur = sess->queue_incoming; cur->next; cur = cur->next)
162 ;
163 cur->next = newrx;
164 }
165
166 newrx->conn->lastactivity = time(NULL);
167
168 return 0;
169}
170
171/*
172 * Purge recieve queue of all handled commands (->handled==1). Also
173 * allows for selective freeing using ->nofree so that the client can
174 * keep the data for various purposes.
175 *
176 * If ->nofree is nonzero, the frame will be delinked from the global list,
177 * but will not be free'ed. The client _must_ keep a pointer to the
178 * data -- libfaim will not! If the client marks ->nofree but
179 * does not keep a pointer, it's lost forever.
180 *
181 */
182faim_export void aim_purge_rxqueue(struct aim_session_t *sess)
183{
184 struct command_rx_struct *cur = NULL;
185 struct command_rx_struct *tmp;
186
187 if (sess->queue_incoming == NULL)
188 return;
189
190 if (sess->queue_incoming->next == NULL) {
191 if (sess->queue_incoming->handled) {
192 tmp = sess->queue_incoming;
193 sess->queue_incoming = NULL;
194
195 if (!tmp->nofree) {
196 if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
197 free(tmp->hdr.oft.hdr2);
198 free(tmp->data);
199 free(tmp);
200 } else
201 tmp->next = NULL;
202 }
203 return;
204 }
205
206 for(cur = sess->queue_incoming; cur->next != NULL; ) {
207 if (cur->next->handled) {
208 tmp = cur->next;
209 cur->next = tmp->next;
210 if (!tmp->nofree) {
211 if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
212 free(tmp->hdr.oft.hdr2);
213 free(tmp->data);
214 free(tmp);
215 } else
216 tmp->next = NULL;
217 }
218 cur = cur->next;
219
220 /*
221 * Be careful here. Because of the way we just
222 * manipulated the pointer, cur may be NULL and
223 * the for() will segfault doing the check unless
224 * we find this case first.
225 */
226 if (cur == NULL)
227 break;
228 }
229
230 return;
231}
232
233/*
234 * Since aim_get_command will aim_conn_kill dead connections, we need
235 * to clean up the rxqueue of unprocessed connections on that socket.
236 *
237 * XXX: this is something that was handled better in the old connection
238 * handling method, but eh.
239 */
240faim_internal void aim_rxqueue_cleanbyconn(struct aim_session_t *sess, struct aim_conn_t *conn)
241{
242 struct command_rx_struct *currx;
243
244 for (currx = sess->queue_incoming; currx; currx = currx->next) {
245 if ((!currx->handled) && (currx->conn == conn))
246 currx->handled = 1;
247 }
248 return;
249}
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